Enjoy the Life Frustrations of a Medieval Noble

Chain of Command is a medieval strategy game that hurls you headfirst into over a millennium of glorious blunders—spanning from the fall of Rome to that awkward moment Europeans “discovered” places other people were already living in. Lead with brilliance or perish in spectacularly embarrassing fashion. Either way, your name’s going on something: a gravestone… or a tavern punchline.

Chain of Command

What Is Chain of Command?

This is medieval warfare the way history intended—unpredictable, ill-advised, and one bad decision away from catastrophe.

Historically Accurate, Strategically Brutal

With unlimited procedurally generated units and 50 historical commanders, every army is a roll of the plague-ridden dice. Some are hardened killers with scars and vendettas. Others were dragged out of a tavern and handed a pointy stick. Choose thy levy wisely—an army fed with coin wins wars. An army unpaid? They’ll flip sides faster than a bard at a brothel.

Pure tactical suffering

No pay-to-win. Core gameplay remains accessible to all, with optional premium content like exclusive tournaments and campaigns available for purchase.

History Is Now in Your Hands (God Help Us All)

Soon, players will be able to design and share custom campaigns, textures, and battlefield chaos. Whether you’re rewriting the Crusades or just giving your troops the world’s worst banner, it’s your war now.
⚔️ Create.
⚔️ Share.
⚔️ Sell it (yes, really).
Tap into the + UGC economy and turn your questionable strategic decisions into content other players can suffer through.

Historical Campaigns

Wars aren’t won by brute force alone. In Chain of Command, battles are determined by real historical tactics, positioning, and battlefield conditions!

  • Joan of Arc

    The Loire Campaign was a campaign launched by Joan of Arc during the Hundred Years’ War. The Loire was cleared of all English and Burgundian troops. Joan of Arc, the leader of the campaign.

  • Richard I - The Lionhearted

    The First Crusade (1096–1099) was the first of a series of religious wars, or Crusades, initiated, supported and at times directed by the Latin Church in the Middle Ages. The objective was the recovery of the Holy Land from Islamic rule.

    Battle - Chain of Command

Gather the Troops

Peasant levy

Peasant Levies were non-professional, often poorly equipped civilians conscripted during wartime across medieval Europe, particularly common from the 9th to 15th centuries. Armed with farm tools or simple spears, they were used in large numbers by kingdoms such as England, France, and the Holy Roman Empire for basic defense and support roles.

Byzantine Cataphract

The Cataphract was a heavily armored cavalryman deployed by the Byzantine Empire from the 6th to 12th centuries. Clad in lamellar or scale armor with equally protected horses, cataphracts wielded kontos lances and swords, forming elite shock troops in the empire’s disciplined military machine.

Longbowman

The English (especially Welsh) Longbowman emerged as a dominant missile troop in the 13th to 15th centuries, most famously during the Hundred Years’ War. Equipped with a 6-foot longbow capable of piercing light armor, they were pivotal in English victories at battles such as Crécy (1346) and Agincourt (1415).

Norse Mounted Rider

Norse (wrongly called Vikings) Mounted Riders were lightly armored horsemen used by Norse chieftains during the 9th to 11th centuries, particularly in regions like Denmark and Sweden. Though Norse warfare was mostly infantry-based, mounted scouts and raiders provided mobility in open terrain and during inland raids.

15th Century Knight

The 15th-century knight was the pinnacle of medieval chivalric warfare, serving across Europe in kingdoms such as France, England, and the Holy Roman Empire. Fully armored in plate and mounted on powerful destriers, these noble warriors wielded lances and swords, often leading charges in both feudal battles and tournament fields.

Reviews

Apparently, we’re not the only ones who love chaos. Here’s what early players, creators, and medieval history nerds are saying about Chain of Command.

“Finally, a strategy game that makes me feel both like a genius and an idiot — sometimes in the same turn. The historical detail is impressive, but it never feels like homework. Plus, I accidentally invented the world’s worst flag, and now it’s a running joke in our clan.”

“Chain of Command somehow captures the thrill of a medieval battlefield and the chaos of letting your drunk uncle lead the cavalry. Easy to learn, hard to master, and dangerously addictive. I’m already planning my next 12 campaigns.”

Image gallery

CoC Chronicles

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